Mochi Master is a Point and Click Adventure with Cooking Mama inspired minigames, about the process of making mochi. This is a game meant to teach younger kids about mochi, how it's made, and its history and culture. The target audience is young children who like Immersion, Creativity, and Challenge in games, as well as young children who like to bake and learn about food. The aesthetic direction of the game is focused on bright, pastel colors with a strong outline. Characters and objects are round and softly colored, just like mochi itself. Objects that are interactable will have stronger highlights and will react when hovered over.

Made for Champlain College Game Studio I class, project 3, Spring Semester 2025


Tilia Wolff - Game Designer/Fauxducer

Jesse Sobel - Game Designer

Anna Olender - Artist

William Bishop - Programmer

Renzo Hall - Sound Designer

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